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"EnemyCount*Necro%"
120 Stein-Golems würden 510 Skelette ergeben. Die "EnemyCount*Necro%"-Regel erlaubt das aber nicht.
120 * 85% = 102
Maximal können hier also 102 Skelette raus kommen.



hrmm
Nur Enemy Units
30% Expert Skill
15% Boots
10% Cowl
10% Necromancy Amplifier (Building - The city is fully upgraded)
Units with over 6Hp (Stone golems, Archmages, Titans ...)
Units with 4 HP (Gremlins)
Necromancy efficiency for units above 6HP is 100%
The efficiency for units with 4HP is at 66.6%
Calculating all stacked percentages for the skill itself will turn into: 65% efficiency.
.65 * ((.6666 * n of Gremlins) + n of Stone golems + n of arch mages + n of titans)

